Predecessor Heroes > Kallari

Hero
Kallari
Kallari
Assassin Jungle
Winrate:
47.4%
Pickrate:
6.2%
Stats
Level: 1
Basic Attack Power
64
Attack Speed
120%
Basic Attack Time
1.15
Actual Attack Time
0.958
Attack Range
250
Cleave
25%
Physical Armor
30
Magical Armor
30
Max Health
735
Max Mana
310
Health Regeneration
1.2
Mana Regeneration
1.5
Movement Speed
715
Abilities
Plasteel Swords LMB
Plasteel Swords
Melee basic attack dealing 64 (+90%) physical damage.
Crippling Dagger RMB
Crippling Dagger
Throw a dagger, dealing 70/90/110/130/150 (+110%) physical damage and applying a 25% Slow for 0.75s. Minions and Monsters receive 130 additional damage. Max Charges: 2.
CD: 10/9.5/9/8.5/8 Mana: 30
Shadow Walk Q
Shadow Walk
After 1.5s, enter Camouflage, gaining 40% decaying movement speed for 6s. While in this state, nearby Enemy Heroes and Wards reveal Kallari. Attacking ends Camouflage instantly. Passive: Gain 2 (+150%) Health Regenaration when Out of Vision.
CD: 10/9/8/7/6 Mana: 60
Shadow Dance E
Shadow Dance
Kallari backflips into the sky. After a short duration, she may target an Enemy to dash towards them, dealing 35/60/85/110/135 (+90%) physical damage. Deals 2x damage if the Target is affected by Death Mark.
CD: 19/18/17/16/15 Mana: 50/55/60/65/70
Guillotine R
Guillotine
After a brief delay Kallari dashes forward, cutting through all Enemies in her path, dealing 120/200/280 (+55/60/65%) physical damage. Deals up to 2.75x damage based on the Target's missing health.
CD: 120/95/70 Mana: 100
Death Mark Passive
Death Mark
Dealing damage to an Enemy Target applies Death Mark, revealing them for 3.5s. After the duration, the Mark detonates, dealing 15 (+5 per level)(+8 (+3%)% of Target's missing health) true damage. Death Mark can only be applied to one Enemy at a time and cannot be re-applied to a previous Target for 12s. Additionally, Kallari can periodically jump up to 2 additional times.
Loading...
Loading...
Loading...