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[Info] - Omeda.city API Updated 11 days ago
Author: C0re

We don't impose rate limits at the moment, but I'd kindly ask for responsible usage to avoid the need for it.


Dashboard hero statistics

Returns general stats about the heroes.

/dashboard/hero_statistics.json

Optional arguments:

hero_ids=[{hero_id},{hero_id},...]   // takes an array of hero ids - leaving this empty returns all heroes
time_frame={value}                   // accepts: [ALL, 3M, 2M, 1M, 3W, 2W, 1W, 1D]

Matches:

Returns matches in chronological order.

/matches.json

Optional arguments:

timestamp={some_timestamp}          // unix timestamp from when to start fetching, do not use to paginate!
cursor={some_cursor_id}             // leave empty in first request
                                    // following requests should contain the cursor of the previous API response

per_page={number}                   // max number of matches per page - limited to 100

Match:

Will give you all sorts of data of a single match.

/matches/{match_id}.json

Leaderboard

/players.json

Optional arguments:

page={number}                       // lets you paginate
filter[name]={name}                 // search for player names
filter[include_inactive]={number}   // include inactive players - accepts: [0, 1]

Player:

This endpoint will give you general information about a player.

/players/{player_id}.json

Player matches:

This endpoint will give you the match history of a player.

/players/{player_id}/matches.json

Optional arguments to filter and paginate the match history:

time_frame={value}             // accepts: [ALL, 3M, 2M, 1M, 3W, 2W, 1W, 1D]
page={number}                  // lets you paginate
per_page={number}              // max number of matches per page - limited to 100
filter[hero_id]={hero_id}      // hero the player played
filter[role]={role}            // role the player played - accepts: [offlane, jungle, midlane, carry, support]
filter[player_name]={name}     // player that was present in the game

Player statistics:

General player statistics.

/players/{player_id}/statistics.json

Optional arguments:

time_frame={value}   // accepts: [ALL, 3M, 2M, 1M, 3W, 2W, 1W, 1D]

Player hero statistics:

Returns general stats about the heroes of a player.

/players/{player_id}/hero_statistics.json

Optional arguments:

hero_ids=[{hero_id},{hero_id},...]   // takes an array of hero ids - leaving this empty returns all heroes
time_frame={value}                   // accepts: [1Y, 3M, 2M, 1M, 3W, 2W, 1W, 1D]
filter[role]={role}                  // role the player played - accepts: [offlane, jungle, midlane, carry, support]

Player common teammates

Returns information about the teammates a player played most with.

/players/{player_id}/common_teammates.json

Optional arguments:

time_frame={value}   // accepts: [ALL, 3M, 2M, 1M, 3W, 2W, 1W, 1D]
count={number}       // number of mates to return - limited to 100

Items & Heroes

These are self-explanatory.

/items.json
/items/{item_name}.json

/heroes.json
/heroes/{hero_name}.json

Builds

/builds.json
/builds/{build_id}.json

Optional arguments:

page={number}                       // lets you paginate
filter[player_id]={player_id}       // player who created the build - only works for users who claimed a profile
filter[hero_id]={hero_id}           // hero the build is for
filter[role]={role}                 // role the build is for - accepts: [offlane, jungle, midlane, carry, support]
filter[name]={name}                 // title of the build
filter[skill_order]={any_value}     // has skill order? - if set to any value, returns only builds with skill orders
filter[current_version]={any_value} // is current_version? - if set to any value, returns only builds of the current game version
filter[modules]={any_value}         // has modules? - if set to any value, returns only builds with modules
filter[order]={value}               // sorts builds - accepts: [latest, trending, popular]