Predecessor Heroes > Revenant

Hero
Revenant
Revenant
Sharpshooter Carry
Winrate:
46.1%
Pickrate:
23.7%
Stats
Level: 1
Basic Attack Power
64
Attack Speed
100%
Basic Attack Time
1.05
Actual Attack Time
1.05
Attack Range
1300
Cleave
0%
Physical Armor
23
Magical Armor
25
Max Health
770
Max Mana
320
Health Regeneration
1.5
Mana Regeneration
1.3
Movement Speed
655
Abilities
Hand Cannon LMB
Hand Cannon
Ranged basic attack dealing 64 (+100%) physical damage. Hand Cannon's final round deals bonus physical damage equal to 4.5% (+0.45% per Level) of the Target's missing health. The final round will always critically strike. After four basic attacks, Revenant will automatically reload.
Hellfire Rounds RMB
Hellfire Rounds
Passive: Critical Damage is modified to 145/150/155/160/165/170%. Attack Speed increases Revenant's reload speed from 2-0.75s, but does not increase his Fire Rate. Active: Revenant reloads his Hand Cannon.
CD: 2
Obliterate Q
Obliterate
Unleash 10 ethereal missiles that home to random Enemy Targets within a wide cone. Each missile deals 50/65/80/95/110 (+40%) (+70%) physical damage. Enemy Heroes take 20% damage from missiles beyond the first.
CD: 14/12.5/11/9.5/8 Mana: 70
Scar E
Scar
Scar the Target Enemy Hero dealing 30/45/60/75/90 (+55%) (+90%) physical damage and mark them for 5s. The next 6/7/8/9/10 instances of damage from Revenant apply a 5% stacking slow for 1.25s and deal 12% bonus magical damage.
CD: 20/19/18/17/16 Mana: 60/65/70/75/80
Reckoning R
Reckoning
Revenant pulls himself and his target into the Nether Realm for 6/7/8s and roots the target for 0.5s. Killing his opponent inside the Nether Realm will double the bonus gold gained from Bounty Hunter.
CD: 130/110/90 Mana: 100
Bounty Hunter Passive
Bounty Hunter
Revenant's Physical Power is increased by 1.6/1.8/2/2.2/2.4/2.6/2.8/3/3.2/3.4/3.6/3.8/4/4.2/4.4/4.6/4.8/5% (+0.5% per 10% Critical Strike Chance). Killing an Enemy Hero grants 25 (+25 per bounty stack) additional gold.
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