Predecessor Heroes > Revenant
Hero
Executioner
Carry
Winrate:
46.6%
Pickrate:
6.4%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
🔥SPICY NUKE CITY
v1.1
|
71
10
|
||
Revenant Burst Carry
v0.14
|
44
9
|
||
30
3
|
|||
☠️02 REV (CARRY)
v1.2
|
14
2
|
||
9
2
|
|||
☠️02 REV (MID)
v1.2
|
10
3
|
||
6
0
|
|||
Rev Health Shredder
v1.0
|
7
1
|
||
Quen: Revenant (Carry)
v1.1.2
|
5
1
|
||
TANK SHREDER REV
v0.17
|
5
1
|
Stats
Level:
1
Basic Attack Power
64
Attack Speed
100%
Basic Attack Time
1.05
Actual Attack Time
1.05
Attack Range
1300
Cleave
0%
Physical Armor
23
Magical Armor
25
Max Health
770
Max Mana
320
Health Regeneration
1.5
Mana Regeneration
1.3
Movement Speed
655
Abilities
Fate
LMB
Ranged basic attack dealing 64 (+100% ) physical damage.
Hand Cannon's final round deals bonus physical damage equal to 5% (+0.45% per Level) of the Target's missing health.
The final round will always critically strike.
After four basic attacks, Revenant will automatically reload.
Hellfire Rounds
RMB
Passive: Critical Damage is modified to 145/150/155/160/165/170%.
Attack Speed increases Revenant's reload speed from 2-0.75s, but does not increase his Fire Rate.
Active: Revenant reloads his Hand Cannon.
CD: 2
Obliterate
Q
Unleash 10 ethereal missiles that home to random Enemy Targets within a wide cone.
Each missile deals 45/60/75/90/105 (+40% ) (+70% ) physical damage.
Enemy Heroes take 20% damage from missiles beyond the first.
CD: 14/12.5/11/9.5/8
Mana: 70
Scar
E
Scar the Target Enemy Hero dealing 30/45/60/75/90 (+55% ) (+90% ) physical damage and mark them for 5s.
The next 6/7/8/9/10 instances of damage from Revenant apply a 5% stacking slow for 1.25s and deal 12% bonus magical damage.
CD: 20/19/18/17/16
Mana: 60/65/70/75/80
Reckoning
R
Revenant pulls himself and his target into the Nether Realm for 6/7/8s and roots the target for 0.5s.
Killing his opponent inside the Nether Realm will double the bonus gold gained from Bounty Hunter.
CD: 130/110/90
Mana: 100
Bounty Hunter
Passive
Revenant's Physical Power is increased by 1.6/1.8/2/2.2/2.4/2.6/2.8/3/3.2/3.4/3.6/3.8/4/4.2/4.4/4.6/4.8/5% (+0.5% per 10% Critical Strike Chance).
Killing an Enemy Hero grants 25 (+25 per bounty stack) additional gold.
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