Predecessor Heroes > Dekker
Hero
![Dekker](/images/heroes/Dekker.webp)
Support
Support
Winrate:
48.9%
Pickrate:
35.5%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
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170
23
|
||
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19
1
|
||
Trust :D
v0.11.3
|
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14
4
|
|
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10
1
|
||
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8
0
|
||
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5
0
|
||
S Class Dekker
v0.18
|
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4
0
|
|
BEST ATM
v0.18
|
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3
0
|
|
New Tek Dek
v0.18
|
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3
0
|
|
Dekker Support build
v0.14
|
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5
2
|
Stats
Level:
1
Basic Attack Power
59
Attack Speed
120%
Basic Attack Time
1.4
Actual Attack Time
1.167
Attack Range
1300
Cleave
0%
Physical Armor
20
Magical Armor
25
Max Health
720
Max Mana
380
Health Regeneration
1.55
Mana Regeneration
1.6
Movement Speed
655
Abilities
Energy Orb
LMB
![Energy Orb](/images/abilities/Dekker/Energy-Orb.webp)
Ranged basic attack dealing 59 (+40% ![]()
) physical damage.
Stasis Bomb
RMB
![Stasis Bomb](/images/abilities/Dekker/Stasis-Bomb.webp)
Launch a bouncing bomb, dealing 95/125/155/185/215 (+45% ![]()
) magical damage and Stunning Enemies hit in a small area for 0.75s.
Stun duration increases up to 1.2/1.4/1.6/1.8/2s based on distance (3500 units max).
CD: 17/16/15/14/13
Mana: 80
Photon Disruptor
Q
![Photon Disruptor](/images/abilities/Dekker/Photon-Disruptor.webp)
Release a drone emitting a beam of energy along its path, dealing 115/160/205/250/295 (+55% ![]()
) magical damage to all Enemies hit and Slowing them by 25% for 1s.
CD: 12/11/10/9/8
Mana: 55/60/65/70/75
Containment Fence
E
![Containment Fence](/images/abilities/Dekker/Containment-Fence.webp)
Deploy a circular energy fence for 2.4/2.55/2.7/2.85/3s, preventing Enemy Heroes from passing through.
CD: 23/22/21/20/19
Mana: 80/85/90/95/100
Ion Strike
R
![Ion Strike](/images/abilities/Dekker/Ion-Strike.webp)
Summon a bot above the target location that blasts the ground after a short delay, dealing 190/300/410 (+75% ![]()
) magical damage and Slowing Enemies hit by 50% for 1.5s.
Enemies caught in the center are Stunned instead.
CD: 100/90/80
Mana: 100
Rocket Boots
Passive
![Rocket Boots](/images/abilities/Dekker/Rocket-Boots.webp)
Dekker can jump while airborne to activate Rocket Boots, propelling her upward.
Rocket Boots' cooldown is reduced by 3s each time Dekker uses an ability.
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