Predecessor Heroes > Rampage
Hero

Fighter
Jungle
Winrate:
48.3%
Pickrate:
6.9%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
Rampage, The Jungle King
v0.18
|
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58
11
|
|
🔥SPICY TANK :)
v1.1
|
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33
12
|
|
Big Boy Ramp
v1.3
|
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16
1
|
|
Quen: Rampage (Jungle)
v1.4.5
|
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15
1
|
|
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15
3
|
||
Boulder across the map ☄️
v1.4.5
|
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7
0
|
|
anJiiP´s Bodybuilder
v1.3.2
|
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12
5
|
|
Unlimited Health Rampage
v0.7.1
|
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11
4
|
|
Baseball's Tank Rampage
v0.13
|
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9
3
|
|
Tank Rampage
v1.2.2
|
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6
1
|
Stats
Level:
1
Basic Attack Power
58
Attack Speed
120%
Basic Attack Time
1.15
Actual Attack Time
0.958
Attack Range
275
Cleave
20%
Physical Armor
30
Magical Armor
30
Max Health
710
Max Mana
320
Health Regeneration
1.8
Mana Regeneration
1.3
Movement Speed
715
Abilities
Swipe
LMB

Melee basic attack dealing 58 (+70% ![]()
) physical damage.
Pounce
RMB

Leap forward before slamming down to the ground, dealing 85/120/155/190/225 (+5% ![]()
) physical damage to nearby Enemies. The leap can be cancelled early by basic attacking.
Using Pounce while Boulder Throw is active causes it to shatter upon landing, dealing its effects in the area.
Behemoth: Range increases by 65%.
CD: 20/19/18/17/16
Mana: 80
Boulder Throw
Q

Rip a boulder from the earth and carry it for up to 5s. Rampage can throw the boulder, dealing 115/155/195/235/275 (+80% ![]()
) magical damage to all Enemies in its path, Stunning them for 1.6s. Shatters on contact with Enemy Heroes.
Behemoth: Throw the boulder instantly.
CD: 17.5/15.75/14/12.25/10.5
Mana: 80
Rumble
E

Pound the ground with each fist, dealing 50/80/110/140/170 (+60% ![]()
) physical damage over 2 hits to nearby Enemies and Slowing them by 25% for 1s.
Passive: Gain (+1.25/1.5/1.75/2/2.25% ![]()
) Physical Power .
Behemoth: Cooldown is reduced by 40%.
CD: 8/7.25/6.5/5.75/5
Mana: 30
Behemoth
R

Become enraged, growing in size and altering Rampage's abilities for 10s. During this time he gains 250/500/750 maximum health.
While Behemoth is active, Rampage restores 1.8/2.7/3.6% of his maximum health per second.
CD: 120/110/100
Mana: 100
King of the Jungle
Passive

Rampage gains (+0.15/0.165/0.18/0.195/0.21/0.225/0.24/0.255/0.27/0.285/0.3/0.315/0.33/0.345/0.36/0.375/0.39/0.405% ![]()
) bonus health regeneration. This regeneration is doubled while in the Jungle.
Upon being immobilised, Rampage gains 60% Tenacity for 4s and restores (+3% ![]()
) of his maximum health over the same duration.
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