Predecessor Heroes > Rampage
Hero
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Fighter
Jungle
Winrate:
47.9%
Pickrate:
5.7%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
Rampage, The Jungle King
v0.18
|
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57
10
|
|
🔥SPICY TANK :)
v1.1
|
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32
11
|
|
Big Boy Ramp
v1.3
|
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16
0
|
|
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15
1
|
||
Unlimited Health Rampage
v0.7.1
|
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11
2
|
|
Baseball's Tank Rampage
v0.13
|
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9
1
|
|
anJiiP´s Bodybuilder
v1.3.2
|
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7
1
|
|
Tank Rampage
v1.2.2
|
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6
0
|
|
Tank Rampage
v0.12.2
|
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11
5
|
|
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7
2
|
Stats
Level:
1
Basic Attack Power
63
Attack Speed
110%
Basic Attack Time
1.15
Actual Attack Time
1.045
Attack Range
275
Cleave
20%
Physical Armor
25
Magical Armor
26
Max Health
745
Max Mana
320
Health Regeneration
1.8
Mana Regeneration
1.3
Movement Speed
680
Abilities
Swipe
LMB
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Melee basic attack dealing 63 (+85% ![]()
) physical damage.
Pounce
RMB
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Leap forward before slamming down to the ground, dealing 100/135/170/205/240 (+6% ![]()
) physical damage to nearby Enemies. The leap can be cancelled early by basic attacking.
Behemoth: Range increases by 65%.
CD: 18/17/16/15/14
Mana: 80
Boulder Throw
Q
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Rip a boulder from the earth and carry it for up to 5s. Rampage can throw the boulder, dealing 125/165/205/245/285 (+80% ![]()
) magical damage to all Enemies in its path, Stunning them for 1.6s. Shatters on contact with Enemy Heroes.
Behemoth: Throw the boulder instantly.
CD: 17.5/15.75/14/12.25/10.5
Mana: 80
Rumble
E
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Pound the ground with each fist, dealing 50/80/110/140/170 (+65% ![]()
) (+6% ![]()
) physical damage over 2 hits to nearby Enemies and Slowing them by 25% for 1.25s.
Behemoth: Cooldown is reduced by 40%.
CD: 8/7.25/6.5/5.75/5
Mana: 30
Behemoth
R
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Become enraged, growing in size and altering Rampage's abilities for 8/9/10s. During this time he gains 200/450/700 maximum health.
While Behemoth is active, Rampage gains the effects of King of the Jungle, and its health regeneration is multiplied by a factor of 4.5x.
CD: 130/110/90
Mana: 100
King of the Jungle
Passive
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Rampage gains 19.5/20/20.5/21/21.5/22/22.5/23/23.5/24/24.5/25/25.5/26/26.5/27/27.5/28% attack speed and (+0.2% maximum health) health regeneration while in the Jungle.
The health regeneration is 4x stronger out of combat.
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