Predecessor Heroes > Howitzer

Hero
Howitzer
Howitzer
Mage Midlane
Winrate:
48.3%
Pickrate:
5.6%
Stats
Level: 1
Basic Attack Power
60
Attack Speed
120%
Basic Attack Time
1.4
Actual Attack Time
1.167
Attack Range
1300
Cleave
20%
Physical Armor
22
Magical Armor
25
Max Health
775
Max Mana
440
Health Regeneration
1.5
Mana Regeneration
1.3
Movement Speed
655
Abilities
Cannon LMB
Cannon
Ranged basic attack dealing 60 (+60%) physical damage.
Slow Grenades RMB
Slow Grenades
Launch a cluster of 11 proximity bombs that explode when an Enemy enters their zone, dealing 40/60/80/100/120 (+20%) magical damage and Slowing them by 20/25/30/35/40% for 1s. Subsequent hits against the same Target deal 6/10/14/18/22 (+4%) magical damage and reapply the Slow.
CD: 16 Mana: 60/65/70/75/80
R2000 Missile Q
R2000 Missile
Fire a long range rocket that explodes on impact, dealing 120/165/210/255/300 (+65%) magical damage to all Enemies in a small area.
CD: 11/10/9/8/7 Mana: 70/75/80/85/90
Land Mine E
Land Mine
Lob a mine that will explode 2.5s after landing, dealing 90/120/150/180/210 (+40%) magical damage to all Enemies in the area and Knocking Back any Enemy Heroes (and Howitzer) caught in the blast. Explodes early upon reactivation.
CD: 22/20/18/16/14 Mana: 80
Make It Rain R
Make It Rain
Thrust up into the sky, allowing Howitzer to move freely as he rains down a salvo of 16 missiles from above, dealing 512/736/960 (+96%) magical damage over 3s. Missiles utilise laser guidance to home towards Howitzers painted target.
CD: 130/115/100 Mana: 100
Armed Salvo Passive
Armed Salvo
Howitzer's next basic attack deals 30/35/40/45/50/55/60/65/70/75/80/85/90/95/100/105/110/115 (+20%) bonus magical damage around the Target. Howitzer restores 10% of the damage dealt as mana, increasing to 50% against Enemy Heroes. Armed Salvo's cooldown is reduced by 5s each time Howitzer uses an ability.
CD: 16/15.5/15/14.5/14
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