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Predecessor Heroes > Howitzer

Hero
Howitzer
Howitzer
Mage Midlane
Winrate:
49.3%
Pickrate:
25.0%
Stats
Level: 1
Basic Attack Power
51
Attack Speed
130%
Basic Attack Time
1.4
Actual Attack Time
1.077
Attack Range
1300
Cleave
20%
Physical Armor
22
Magical Armor
30
Max Health
600
Max Mana
440
Health Regeneration
1.2
Mana Regeneration
1.3
Movement Speed
655
Abilities
Cannon LMB
Cannon
Ranged basic attack dealing 51 (+60%) physical damage.
Slow Grenades RMB
Slow Grenades
Launch a cluster of 11 proximity bombs that explode when an Enemy enters their zone, dealing 20/40/60/80/100 (+20%) magical damage and Slowing them by 15/20/25/30/35% for 1s. Subsequent hits against the same Target deal 4/8/12/16/20 (+4%) magical damage and reapply the Slow.
CD: 16 Mana: 70/80/90/100/110
R2000 Missile Q
R2000 Missile
Fire a long range rocket that explodes on impact, dealing 90/135/180/225/270 (+75%) magical damage to all Enemies in a small area.
CD: 10/9/8/7/6 Mana: 80/90/100/110/120
Land Mine E
Land Mine
Lob a mine that will explode 2.5s after landing, dealing 80/110/140/170/200 (+45%) magical damage to all Enemies in the area and Knocking Back any Enemy Heroes (and Howitzer) caught in the blast. Explodes early upon reactivation.
CD: 22/20/18/16/14 Mana: 80
Make It Rain R
Make It Rain
Thrust up into the sky, allowing Howitzer to move freely as he rains down a salvo of 16 missiles from above, dealing 416/608/800 (+96%) magical damage over 3s. Missiles utilise laser guidance to home towards Howitzers painted target.
CD: 130/115/100 Mana: 100
Armed Salvo Passive
Armed Salvo
Howitzer's next basic attack deals 25/30/35/40/45/50/55/60/65/70/75/80/85/90/95/100/105/110 (+20%) bonus magical damage around the Target. Howitzer restores 10% of the damage dealt as mana, increasing to 50% against Enemy Heroes. Armed Salvo's cooldown is reduced by 5s each time Howitzer uses an ability.
CD: 16/15.5/15/14.5/14
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