Predecessor Heroes > Wraith

Hero
Wraith
Wraith
Sharpshooter Assassin Carry Midlane
Winrate:
46.2%
Pickrate:
10.0%
Stats
Level: 1
Basic Attack Power
55
Attack Speed
125%
Basic Attack Time
1.4
Actual Attack Time
1.12
Attack Range
1500
Cleave
0%
Physical Armor
26
Magical Armor
25
Max Health
710
Max Mana
380
Health Regeneration
1.3
Mana Regeneration
1.8
Movement Speed
675
Abilities
The Neutralizer LMB
The Neutralizer
Ranged basic attack dealing 55 (+80%) physical damage.
Knock, Knock! RMB
Knock, Knock!
Fire a long-range sniper shot that pierces Terrain and deals 70/110/130/160/190 (+110%)(+65%) physical damage to the first Enemy Unit hit. Damage is increased by 70% against Enemy Minions. Knock, Knock! benefits from lifesteal. If Knock, Knock! Kills, or Damages a marked Unit, 50% of the Mana Cost is refunded and its Cooldown is decreased to 1s.
CD: 9/8/7/6/5 Mana: 50/55/60/65/70
Peekaboo! Q
Peekaboo!
Launch a piercing Nanite Grenade that deals 40/50/60/70/80 (+20%)(+40%) physical damage to all Units hit, Slowing them by 27/29/31/33/35% for 1.25s. Units hit are also Marked for 3.5s, Revealing them. Knock, Knock! is enhanced against Marked Units, dealing an extra 4/4.75/5.5/6.25/7% (+2.5% per 100 Magical Power) of their maximum health as bonus magical damage and causes the shot to split dealing 50% damage to other Marked Units.
CD: 13/11.75/10.5/9.25/8 Mana: 40
Surprise, Surprise! E
Surprise, Surprise!
After a short delay, enter Camouflage and gain 25% movement speed and one enhanced Jump for 3s. Takedowns will reset the cooldown of Surprise, Surprise! Passive: Gain 10/14/18/22/26% Physical Penetration
CD: 12/11.5/11/10.5/10 Mana: 35
Back It Up! R
Back It Up!
Wraith can choose an Enemy Hero he can see up to 1550/1650/1750 units, marking their location from 2s prior. After a 1.5s delay they will enter Limbo and Teleport back to this location.
CD: 140/110/80 Mana: 100
Who's There? Passive
Who's There?
Wraith's Vision Item becomes a Sonar Drone that will become Camouflaged upon deployment and will scan the surrounding area every 3s, revealing Enemy Heroes within 1000 units for 3s. Sonar Drone can detect Enemy Heroes through walls. Upon reaching Level 6, Sonar Drone also reveals invisible Units for the first 2 pulses.
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