Predecessor Heroes > Terra
Hero
Fighter
Offlane
Jungle
Winrate:
49.3%
Pickrate:
101.9%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
Juicy Offlane Terra
v0.19
|
6
2
|
||
1
0
|
|||
🔥SPICY GOD BUILD
v0.19
|
8
7
|
||
Terra Test
v0.19
|
0
0
|
||
Terra jgl SoulReaper
v0.19
|
0
0
|
||
Terra Speed Test
v0.19
|
0
0
|
||
Diver Terra
v0.19
|
0
0
|
||
Terrarizer
v0.19
|
0
0
|
||
Terra Jungle 🪓
v0.19
|
0
0
|
||
Jungla o offline
v0.19
|
0
0
|
Stats
Level:
1
Basic Attack Power
61
Attack Speed
115%
Basic Attack Time
1.15
Actual Attack Time
1
Attack Range
300
Cleave
20%
Physical Armor
26
Magical Armor
26
Max Health
775
Max Mana
370
Health Regeneration
2.2
Mana Regeneration
1.5
Movement Speed
680
Abilities
Carve
LMB
Melee basic attack dealing 61 (+80% ) physical damage.
Wild Rush
RMB
Terra prepares to dash, Channeling for up to 4s. Upon dashing, she deals 40/60/80/100/120 (+70% ) physical damage to all Enemies in her path, stopping if she collides with an Enemy Hero. Enemies hit are Knocked Back for 0.25s.
For the first 1.25s of the Channel, dash range and damage increases, dealing up to 120/180/240/300/360 (+210% ) physical damage.
If the Channel times out or is interrupted, the cooldown is refunded by 50%.
Empowered: On Enemy hit, gain a 20/100/180/260/340 (+15% ) shield for 4s.
CD: 14/13/12/11/10
Mana: 70
Ruthless Assault
Q
Terra spins her axe, striking all Enemies around her before slashing forward a second time. Each strike deals 45/65/85/105/125 (+80% ) physical damage.
Enemy Hero hits refund 10% of the cooldown per strike.
Empowered: Terra strikes three times, with the third strike dealing 55/85/115/145/175 (+120% ) true damage to all Enemies in front of her.
CD: 11/10.25/9.5/8.75/8
Mana: 55/50/45/40/35
Highland Hurl
E
Throw a spectral axe, dealing 100/135/170/205/240 (+90% ) magical damage and Slowing by 20/28/36/44/52% for 1.25s.
Pierces Minions and Monsters.
Empowered: Roots Enemies instead for 1.25s.
CD: 11/10.5/10/9.5/9
Mana: 50/55/60/65/70
Unstoppable Force
R
Terra’s helmet slams down, Cleansing all Debuffs and granting her maximum Hersir stacks instantly.
For the next 6/7/8s, Terra becomes Unstoppable (Immune to Crowd Control) and doubles the Bonus Armors granted by this Ability.
Passive: Gain 10/18/26 Physical Armor and 10/18/26 Magical Armor.
CD: 130/110/90
Mana: 100
Hersir
Passive
Terra gains stacks of Hersir when damaging Enemies with her Basic Attacks and Abilities, up to a maximum of 5.
At maximum stacks, Terra's next Basic Ability is Empowered with additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
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