Predecessor Heroes > GRIM.exe

Hero
GRIM.exe
GRIM.exe
Executioner Carry
Winrate:
48.6%
Pickrate:
6.0%
Stats
Level: 1
Basic Attack Power
60
Attack Speed
110%
Basic Attack Time
1.2
Actual Attack Time
1.091
Attack Range
1300
Cleave
0%
Physical Armor
23
Magical Armor
25
Max Health
770
Max Mana
380
Health Regeneration
1.5
Mana Regeneration
1.5
Movement Speed
660
Abilities
The Inverter LMB
The Inverter
Ranged basic attack dealing 60 (+90%) physical damage.
Energy Shield RMB
Energy Shield
Grim.exe activates a shield for 1.25s that blocks the next incoming enemy ability. If the shield successfully blocks an enemy ability, Grim.exe restores 20/25/30/35/40% of his missing mana.
CD: 22/19.5/17/14.5/12
Displacement Blast Q
Displacement Blast
Fire an empowered shot forward that deals 100/140/180/220/260 (+95%)(+80%) magical damage. In Assault Mode, the shot is Lobbed and displaces Enemies away from the centre of the explosion.
CD: 12/11/10/9/8 Mana: 60/70/80/90/100
Assault Mode E
Assault Mode
Sentry Mode: Basic Attacks restore 4/6/8/10/12 mana. Assault Mode: Pulse Cannon shots cost 20 mana, deal (+12%)(+10%) bonus magical damage on-hit and apply a 8/11/14/17/20% decaying Slow for 0.8s.
CD: 0.25 Mana: 20
GTFO R
GTFO
Grim.exe slows himself by 60% and locks onto an enemy hero. After a short channel, a Gyro Targeted Force Orb is launched. The Orb will pass through the world and non-hero units, but can be blocked by enemy heroes. The Orb deals 280/415/550 (+130%)(+80%) magical damage.
CD: 90/75/60 Mana: 100
Pulsefire Passive
Pulsefire
Grim.exe’s basic attacks are modified to deal Magical Damage. Grim.exe’s basic attacks and abilities apply Pulsefire to Enemies hit for 4s. The next basic attack or ability will burst the Pulsefire and deal 10 (+15%)(+15%) true damage on-hit.
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