Predecessor Heroes > GRIM.exe

Hero
GRIM.exe
GRIM.exe
Executioner Carry
Winrate:
49.6%
Pickrate:
9.0%
Stats
Level: 1
Basic Attack Power
58
Attack Speed
100%
Basic Attack Time
1.2
Actual Attack Time
1.2
Attack Range
1300
Cleave
0%
Physical Armor
26
Magical Armor
27
Max Health
730
Max Mana
280
Health Regeneration
0.8
Mana Regeneration
1.2
Movement Speed
690
Abilities
The Inverter LMB
The Inverter
Ranged basic attack dealing 58 (+80%) physical damage.
Energy Shield RMB
Energy Shield
Grim.exe activates a shield for 1.5s that blocks the next incoming enemy ability. If the shield successfully blocks an enemy ability, Grim.exe restores 20/25/30/35/40% of his missing mana.
CD: 24/22.5/21/19.5/18
Displacement Blast Q
Displacement Blast
Fire an empowered shot forward that deals 95/130/165/200/235 (+110%)(+80%) magical damage. In Assault Mode, the shot is Lobbed and displaces Enemies away from the centre of the explosion.
CD: 12 Mana: 40/45/50/55/60
Assault Mode E
Assault Mode
Sentry Mode: Basic Attacks restore 8 mana and grant 6/9/12/15/18% for 2.5s, stacking up to 4 times. Stacks fall off individually. Assault Mode: Pulse Cannon shots cost 30 mana, deal (+8%)(+10%) bonus magical damage on-hit, cleave for 20/40/60/80/100% damage and apply a 10% decaying Slow for 0.8s.
CD: 0.25 Mana: 30
GTFO R
GTFO
Grim.exe slows himself by 60% and locks onto an enemy hero. After a short channel, a Gyro Targeted Force Orb is launched. The Orb will pass through the world and non-hero units, but can be blocked by enemy heroes. The Orb deals 300/480/660 (+140%)(+80%) magical damage.
CD: 90 Mana: 100
Pulsefire Passive
Pulsefire
Grim.exe’s basic attacks are modified to deal Magical Damage. Grim.exe’s basic attacks and abilities apply Pulsefire to Enemies hit for 4s. The next basic attack or ability will burst the Pulsefire and deal 10 (+15%)(+15%) true damage on-hit.
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