Predecessor Builds > Dekker > Dekker = Irritate, Escape, & Destroy
This is a really good build I have been getting some great games with (ex. 51d861a3-72d2-4581-abe5-db2a0fa4352d) and I wanted to share it.
The build is good, but what makes it great is the playstyle: irritate the opponents (draw fire to you), run away (boots + Double-Jump), and then come back to assist with a finish. It's fun, but you can get in over your head easily, so be careful.
Order of Items:
Crest: Leafsong = Strong Retreat/Escape if Needed
1. Galaxy Greaves = Ability Haste, Mana Regen, Speed, Defense, and Massive Jump...need I say more?
2. Crescelia: Ability Haste, Mana Regen, and some Offense
3/4. Tainted Scepter: Ability Haste, Anti-Heal, and some Offense (Third or Fourth: Situational)
3/4. Prophecy: Ability Haste and some Offense (Third or Fourth: Situational)
4/5. Timewarp: Ability Haste x2, Mana Regen, and some Offense (Fourth or Fifth: Situational)
6. Oblivion Crown: The Big Guns (When you are doing the last push or you get the lane handed off to you)
If you see some stuff I could do better, let me know. Have fun playing; remember, it's just a game.