Predecessor Builds > Dekker > Dekker = Irritate, Escape, & Destroy

Build Updated at: 2024-11-11 21:26:06 UTC
Dekker = Irritate, Escape, & Destroy
v1.1.2
Author: HappyChapy (Bronze I)
Role: Support
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Notes

This is a really good build I have been getting some great games with (ex. 51d861a3-72d2-4581-abe5-db2a0fa4352d) and I wanted to share it.

The build is good, but what makes it great is the playstyle: irritate the opponents (draw fire to you), run away (boots + Double-Jump), and then come back to assist with a finish. It's fun, but you can get in over your head easily, so be careful.

Order of Items:
Crest: Leafsong = Strong Retreat/Escape if Needed
1. Galaxy Greaves = Ability Haste, Mana Regen, Speed, Defense, and Massive Jump...need I say more?
2. Crescelia: Ability Haste, Mana Regen, and some Offense
3/4. Tainted Scepter: Ability Haste, Anti-Heal, and some Offense (Third or Fourth: Situational)
3/4. Prophecy: Ability Haste and some Offense (Third or Fourth: Situational)
4/5. Timewarp: Ability Haste x2, Mana Regen, and some Offense (Fourth or Fifth: Situational)
6. Oblivion Crown: The Big Guns (When you are doing the last push or you get the lane handed off to you)

If you see some stuff I could do better, let me know. Have fun playing; remember, it's just a game.

Stats
Level: 18
Physical Power
99.8
Magical Power
375
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
178.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
106.95
Magical Armor
56.9
Tenacity
0%
Max Health
3114
Max Mana
1060
Health Regeneration
+50%
Mana Regeneration
+375%
Heal & Shield Power
+0%
Ability Haste
70
Movement Speed
+0%