Predecessor Builds > Dekker > Support Tankker

Build Updated at: 2023-08-26 21:08:20 UTC
Support Tankker
v0.10.2
Author: Chrxnic
Role: Support
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Skill Order
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Notes

Support Tank Dekker

Rift walkers - to peel for you adc if you have a really in-mobile team you could take lead song

Main Items are Dynamo first allowing you more lane pressure and damage to help your adc finish off your laners, Dyano first is good because armour allowing you to poke them more and take more hits + Mana + HP + Haste, Haste is really important for support as it allows you get your abilities up asap to support your team.

Second is void helmet for its passives which will allow you to stay alive longer and receive healing along with more HP + Haste + Magic Armour which if you are laning against a belica who will try to burst you it can really save your life.

Third is Raiment of Renewal which works hand and hand with both void helms passives and both of Raiments two passives your gonna be hella tanky.

You could build tainted scepter third or first item depending on if your up against a phase or narbash, tainted is especially good if the enemy team relay a lot on healing such as Khai, Ramp, Countess, Crunch and grux for example and overall good item you could build a different tainted item like tainted guard if they do a lot of auto attacks or tainted bastion if they do a lot of ap on there team.

Last item is world breaker this item is kinda situational but it will allow you to be more tanker increase the damage your dishing out and will deal more damage based on your max health and goddamn does tankker have a lot of hp with this build

Situational items:
Spell breaker - if your getting focused with one stun a lot you should definitely pick this up instead of world breaker or tainted only if they have no form of healing

Unbroken will - do they have a CC comp that’s screwing up your teams day this is your item do you want to get full team cc’d and still live this is your item this is gonna make you hella tanky against there comp and might even turn around the fight.

Stonewall - Are you getting jumped on first by the tanks, Bruisers and assassins well this item is gonna be a god send when you drop below 40% hp you send out a shockwave stunning all nearby enemies for one second + you will take less physical damage it really is a good item for you and your team during fights.

Fire blossom - is just an overall good tank item letting you cause magic damage based upon your bonus health the only way I see you building fire blossom in this is instead of tainted only if they have hardly any healing you can do Fire blossom + World breaker which will work very well together you will be in the front line a lot more with this pickup.

Golems gift is a good pick up for a last item letting you stack Physical armour and magical power up to a maximum of 30. You can lose a stack from damage but also gain them back when out of combat and casting a spell restored one.

Timewarp - is the last situational item that lets you really peel for your team allowing you loads of haste and with its passive you will be less tanky of course but it’s worth it for just the amount of peel you can do for your team.

Situational
Stats
Level: 18
Physical Power
99.8
Magical Power
115
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
143.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
101.95
Magical Armor
76.9
Tenacity
20%
Max Health
4914
Max Mana
1060
Health Regeneration
+100%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
45
Movement Speed
+0%