Predecessor Builds > Terra > Terra with a Mean Swing

Build Updated at: 2024-07-14 13:52:35 UTC
Terra with a Mean Swing
v0.19
Author: AllegedYew (Diamond III)
Role: Offlane
1
1
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

A twist on some other builds, the goal: Bonesaw and HP; Augmentation for the basic burst after abilities...and HP, Sky Splitter for attack speed, Bonesaw because Bonesaw, Giants Ring because ability uptime and...HP, Unbroken Will for tenacity and...you guessed it HP. And of course, RoR because who doesn't need another +700 HP?

The build is based around optimizing Terra to utilize Bonesaw with its stacks of HP based bonus damage while also providing attack speed, this build will get you somewhere above 5k HP; BUT we have alternatives for those pesky Mages who think they can just burst you down before you get a chance to beat their faces in. Its best to opt for defensive items that give HP so your defense will also bolster your offense.

Note: Earthshaker may be a solid pick over Sky Splitter, but still testing. I also left some brief explanations on reasoning behind each alternative item, feel free to read or ignore but just remember...more HP = more kills!

Alternate Defense - [FROSTGUARD: Frostguard is an overall robust pick here, opt to swap with RoR or Unbroken if necessary to deal with heroes who thrive on being able to basic attack.] / [STONEWALL: Stone wall pairs well with this build, your main item being Bonesaw and HP being the driver, damage mitigation is strong and will provide you with good sustain especially against Physical Damage heroes.] / [MISTMEADOW BUCKLER: Albeit lacking the HP for this build, the vamp and Magic Resistance + its ability will help sustain against those powerful Mage Assassins like Countess or Morigesh.] / [CITADEL: This is honestly a standard pickup on most Terra builds, we opt out for other items to give the most possible HP, but if your team needs help survive against those high Physical Damage heroes, this is a great item to pick up and bolster your own damage.] / [CRYSTALLINE CUIRASS: Too much Magic Damage? Cuirass.] / [SALVATION: Good HP, protection at low HP with a ton of omnivamp, this could even replace Unbroken as a standard pickup!]
Alternate Damage - [MUTILATOR: 2.5% of opponents max HP as damage on abilities and omnivamp, while it doesn't provide the HP for this build this can be a solid pick against high HP enemies you know will be building out tank late game.] / [EARTHSHAKER: Attack speed, ability damage amp, and HP; honestly, if you think you can compromise the damage from Sky Splitter, Earth does give more attack speed and HP!]
Tainted - [TAINTED BLADE: Tainted. Amplifies damage on enemies hit, AND gives decent HP, need I say more?]
Stats
Level: 18
Physical Power
237.5
Magical Power
0
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
168.9%
Lifesteal
8%
Magical Lifesteal
0%
Omnivamp
4%
Physical Armor
131.35
Magical Armor
94.8
Tenacity
20%
Max Health
5076
Max Mana
1305
Health Regeneration
+50%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
55
Movement Speed
+0%