Predecessor Builds > Dekker > S Class Dekker

Build Updated at: 2024-06-02 20:16:50 UTC
S Class Dekker
v0.18
Author: Smokey_OJ (Bronze III)
Role: Support
4
1
Notes

Overview

This build focuses reducing CC cooldowns, and building mana regen to constantly be relevant in fights. With this build you can catch opponents off guard by launching a stun to save a teammate only to have it up again 3 secs later. The first four items are very standard, and I rarely change. The last being O-crown only really works if your carry is doing well. I don’t know if I have chosen the same item twice for the fifth slot, too much to consider.

Early Game

First two items going straight for mana regen and ability haste. Dekker shines best when she can repeatedly use cc. You can also throw off a lot of newer/midlevel players by having stun up faster then they’re use too

Mid Game

I like dynamo and noxia next personally. Still playing on ability haste focus, but dynamo adds a small amount of health and physical armor. Both passives are focused on adding damage to your stun/slow combo.

Late game

Dreambinder is just a nice magic power/health boosting annoying item I enjoy. O-crown for the massive magic power boost. If your constantly being jumped on by brusiers, more health/phys armor would be better. Just don’t tunnel in on an item here, a small build change can keep you relevant even to a losing team

Counter-Arguements

I don’t build health or armor because there is too much utility in her abilities and item passives that go with them to make it worth it. You have to sacrifice too much ability utility. Besides, late game even tank build dekker is wiped by most high dps heros so fights are decisive if your caught anyway
I also don’t build any mana scaling items because you’re very rarely the last hit to build them and the passives aren’t usually dps orenieted

Stats
Level: 18
Physical Power
99.8
Magical Power
400
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
143.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
101.95
Magical Armor
36.9
Tenacity
0%
Max Health
3544
Max Mana
1060
Health Regeneration
+0%
Mana Regeneration
+315%
Heal & Shield Power
+0%
Ability Haste
65
Movement Speed
+0%