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Predecessor Builds > Khaimera > Khaimera's Untouchable Health Bar - NEW MOST OP Build for Patch 17.3

Build Updated at: 2024-05-09 03:52:02 UTC
Khaimera's Untouchable Health Bar - NEW MOST OP Build for Patch 17.3
v0.17
Author:
Role: Jungle
4
1
Skill Order
1
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Notes

BUILD VIDEO

COMING SOON


BUILD OVERVIEW

Khaimera is one of the easier junglers you can pick up, and with this build, you'll be able to carry games while staying extremely healthy. This build is all about hitting hard, and keeping your health bar high. You'll gain massive bonuses while basic attacking enemies, and whenever you hit enemies you'll be shredding their armor making your attacks hit harder.


CRESTS

Saphir's Mantle
  • A great tanky option for those that just want to be a roaming brick wall. Activate near enemies to gain Max Health for the amount of damage dealt. Easy way to become unkillable if you are diligent about using it.
Iceskorn Talons
  • Great 1v1 tool that provides extra damage, movement speed, and slows enemies while on the ice field below. This even works on Turrets and Neutral Objectives so make sure to use it often to benefit your whole team.

CORE ITEMS

Overlord
  • A great item to help you clear your jungle camps more effectively. You'll be dealing damage in an AOE around your target with basic attacks and also gain some scaling physical power with your maximum health throughout the game.
Basilisk
  • Great Armor shredding item on basic attack. Remove 4% armor for a few seconds that stacks up to 6 times. Once the enemy gets hit 6 times they take a burst of % missing health damage.
Crystalline Cuirass
  • This item will help you survive against Magical Power based enemies, by granting you a stacking resistance to Magical Damage every time you are hit by it. In addition, when you hit max stacks you'll receive increased movement speed.

MID-LATE GAME ITEMS

Void Helm
  • The beginning of your Tank Era. Heal more from all sources (including Khai's passive) and when you use your ultimate, you gain Max Health back.
Unbroken Will
  • When you are Hard CC'd (Stunned, Knocked-up, or Rooted) you gain Physical and Magical Armor for a few seconds.
Stonewall
  • When you drop below 40% health, you stun nearby enemies. (this would give you health from void helm) In addition, you mitigate extra Physical Damage just for having the item.

ANTI-HEAL

Tainted Blade / Tainted Bastion / Tainted Guard
  • Tainted items help reduce the amount of healing received for anyone you hit with it. (Great Against: Crunch, Khaimera, Rampage, Countess, etc)

Questions?

If you have any questions subscribe on Youtube: https://www.youtube.com/c/JellyKnees and let me know!

New OP Builds Each Patch!

https://omeda.city/users/e94df69f-c4f7-4805-82e3-fc560b2f0e9c

|| CRESTS ||
\\\ CORE ITEMS ///
MID - LATE ITEMS
ANTI-HEAL OPTIONS
Stats
Level: 18
Physical Power
189
Magical Power
0
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
127%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
142.3
Magical Armor
129.8
Tenacity
20%
Max Health
4750
Max Mana
980
Health Regeneration
+75%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
15
Movement Speed
+0%