We regret to announce that, due to rising operational costs, omeda.city will transition to a paid subscription model starting next month. This difficult decision ensures our platform's sustainability and continuous improvement. We appreciate your understanding and support.

Predecessor Builds > Narbash > Narbash's Big Bodied Build - NEW MOST OP Build for Patch 17.3

Build Updated at: 2024-05-07 02:56:22 UTC
Narbash's Big Bodied Build - NEW MOST OP Build for Patch 17.3
v0.17
Author:
Role: Support
1
0
Notes

BUILD VIDEO

COMING SOON


BUILD OVERVIEW

Narbash is one of the most well-rounded supports in Predecessor. He's a tanky orc with a heal, a movement speed stim, a ranged stun, and a large AOE Knockup. He excels at not only protecting his allies, but topping them up right after a big teamfight. This build focus' on those strengths and amplifies them. Most of the items provide Narbash with a passive that helps him keep his abilities up, or with a passive that gives his allies more strength in the form of damage, shields, or attack speed stims. By the late game, Narbash himself will be dealing good damage, putting an anti-heal on his enemies, and propping up his allies with more power than they know to deal with.


CRESTS

Sanctification
  • Huge AOE Shield for your allies that you'll activate in combat. For the duration, allies also aren't affected by CC as much. Can easily turn a fight into your teams' favor.
Silentium
  • A Free Silence that you can drop on a enemy hero for a little more than a second. Target the most influential abilities/heroes first. (ex. Gideon Ult, Kira Ult, Steel Ult, etc...)
Rift Walkers
  • Great Option for those looking to synergize with their ultimate. Rift Walkers can be activated after you start your ult, and can ensure everyone gets pulled right into it for maximum effect.
Reclamation
  • Large CC Cleanse for you and your allies, it's a little more niche in use cases, but can be just as effective as either above option.

CORE ITEMS

Requiem
  • Great Early Damage Increases from the Stacks, in addition to some extra Mana Regen.
Wellspring
  • Lot's of Extra healing for allies in both the passive and the base stats of the item, CD is also reduced by basic attacks enemy heroes. Win/Win
Marshall
  • Gives you and nearby allies bonus attack speed and extra basic attack damage on-hit. Also provides some additional Mana Regen & Ability Haste.

Note: If you prefer you can swap "Wellspring" & "Marshall" around to suit your playstyle and situation more.


MID-LATE GAME ITEMS

Windcaller
  • Basic Attacks provide Mana back to Narbash, and makes his heal provide movement speed to himself and allies.
Tainted Totem
  • Tainted items help reduce the amount of healing received for anyone you hit with it. (Great Against: Crunch, Khaimera, Rampage, Countess, etc)
Vanguardian
  • An Tank option for Narbash giving him some great defensive stats when he takes damage, and radiates a portion of those stats to nearby allies.
Frostguard
  • Anti-Attack speed item that is great against hyper-carries who focus attack speed as their primary stat. (Great Against: Sparrow, Twinblast, Kira)

ANTI-HEAL

Tainted Totem / Tainted Bastion / Tainted Guard
  • Tainted items help reduce the amount of healing received for anyone you hit with it. (Great Against: Crunch, Khaimera, Rampage, Countess, etc)

ANTI-CC

Truesilver Bracelet
  • If you find yourself being hit with hard CC when you activate your ultimate, "Truesilver Bracelet" could be a great option to negate some CC and let you get the full power of your ultimate.

Questions?

If you have any questions subscribe on Youtube: https://www.youtube.com/c/JellyKnees and let me know!

New OP Builds Each Patch!

https://omeda.city/users/e94df69f-c4f7-4805-82e3-fc560b2f0e9c

|| CRESTS ||
\\\ CORE ITEMS ///
MID - LATE ITEMS
ANTI-HEAL OPTIONS
ANTI-CC OPTION
Stats
Level: 18
Physical Power
132
Magical Power
205
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
128.9%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
81.2
Magical Armor
49.8
Tenacity
0%
Max Health
3402
Max Mana
1250
Health Regeneration
+50%
Mana Regeneration
+575%
Heal & Shield Power
+40%
Ability Haste
25
Movement Speed
+3%