Predecessor Builds > Kira > Kritikal Kira

Build Updated at: 2024-04-24 03:43:18 UTC
Kritikal Kira
v0.17
Author: The King Coil
Role: Carry
1
0
Skill Order
1
2
3
4
5
6
7
8
9
10
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17
18
Notes

Hello all, Kira main here. I play a bit of a slow start/strong mid-late Kira, but this build has helped me to some decent wins and high kill games, so I'd thought I'd share it with you.

Overview:
This build is crit + lifesteal centric, going for strong, sustainable basic attacks. Start cautious and feel out each match, first step should always be back. If you're lucky you'll get an aggressive support that can body enemies while you thwack away with your crossbow.

Powers:
-Vengeance(passive) is amazing. When attacking you stack it up to 6 times on a enemy, dealing bonus DMG per stack. ATK Speed greatly helps build it up.
-Take Mercy first. It isn't all that great TBH, I use it for an extra hit on things but rarely use it for something super significant.
-Dusk is your main power you want to max, pop it for a huge burst on DMG and it slows them down.
-Shadow glide is great for escaping, I also like to use it right after spawn jump, cause I'll have it back by the time I get to my outer tower.
-Purge is your AOE Ult, pretty straight forward. You can still use Shadow Glide while activated, so look out for possible combos.

Items:

I like to go for Pacifier as my crest for the extra dash, giving Kira a grand total of 3. Pacifier is amazing for both takedowns and escaping.

I like taking Kingsbane first for a few reasons. It starts you off into the omnivamp route, comes with a decent power bonus and early attack speed, which helps proc Vengeance stacks faster for earlier wipes. The on-hit heal is also nice that early when your health is lower. Don't play too aggressive just yet unless you are swamping them, jungler included. You want to focus on last hitting minions, collecting the gold minion when up, and supporting early Fangtooth takes if your jungler is keen.

Next you'll want to take ol' reliable, Terminus. By the time you buy this you should have your crest, your lifesteal buys complete, and you'll have decent power behind it to start dishing out the DMG. it also gets you that first bump into crit chance, and the overheal shield is really nice.

Once you get Dust Devil built third, that's when the real fun begins. Your ATK Speed and crits will start shredding anyone you can basic ATK. The Movement speed is also great for chase downs, which happen allot at this point in the game. You'll want to be roaming around at this point in the game, attacking as many things as you can all over; Lanes, Red Buff, River Buffs, Fangtooth and Enemy Heroes.

Next obvious one is Imperator, makes those crits hit even harder and increases their likelihood. Try to pop into teamfights alittle later, avoiding agro until they are a bit chipped away and you can take em down quicker.

5th item, for me, is 99% of the time Vanquisher, gets your crit chance to 100 and helps secure kills faster. To me it just makes sense to me, that late game, 6% is allot of health, and you can insta kill em. If you are having matchup difficulty, you can buy instead; Demolisher for Tanky teams; Tainted Rounds for healy teams; or Viper for a different approach, also takes advantage of crits.

I really enjoy Kira, I think she can snowball into an absolute powerhouse if fed early, but can also change the coarse of the game later on in more struggling matchups.

Situational
Stats
Level: 18
Physical Power
325.3
Magical Power
0
Physical Penetration
8
Magical Penetration
0 (+0%)
Critical Chance
80%
Attack Speed
218.9%
Lifesteal
17%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
71.15
Magical Armor
36.9
Tenacity
0%
Max Health
2790
Max Mana
972
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
15
Movement Speed
+0%