Predecessor Builds > Sevarog > Siphon Jungle

Build Updated at: 2024-04-12 06:27:49 UTC
Siphon Jungle
v0.17
Author: UsernameUnknown4... (Bronze III)
Role: Jungle
0
0
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

A little experiment I am trying with Sev Jungle to help with self-sustain while getting online, as well as giving him a fair amount of late-game self-sustain by leaning harder into Lifebinder instead of World Breaker and using an Orb of Growth/Enlightenment to help with early exp gain and late game give a good general buff on his main stats in place of Flux Matrix (though if you anticipate more team play take flux since it makes team plays stronger). This jungle build focuses mostly on Siphon potency and ability haste, while still giving him the beefy health pool we love to give him. It is still a work in progress and have been toying with using Obelisk in place of Saphir's Mantle and Razorback, but presently I think too much is lost to make it a valuable item swap.

Alternatives- If you're able to stick in the fights without much problem I recommend Fire Blossom over Void helm and Tainted Bastion and Tainted Guard should be swapped depending on whether you anticipate taking more Magic damage vs Physical. If you're doing more early grouped play take Flux Matrix over Orb of Growth,
Stats
Level: 18
Physical Power
123.5
Magical Power
145
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
128.8%
Lifesteal
0%
Magical Lifesteal
15%
Omnivamp
0%
Physical Armor
91.65
Magical Armor
134.8
Tenacity
0%
Max Health
4740
Max Mana
1615
Health Regeneration
+125%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
35
Movement Speed
+0%