Predecessor Builds > Crunch > Crunch Offlane

Build Updated at: 2024-01-22 04:14:19 UTC
Crunch Offlane
v0.14
Author: PureKentAge (Bronze III)
Role: Offlane
0
0
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

If enemy comp has heavy magic users...3 or above I run this build opting Void helm over Draconum. I do like Crystalline Cuiriass in this build as well, probably over Salvation and only if you can reach the max stacks. Laning against a Sevarog or Steel I wouldn't opt it in until last item where as with a Riktor or perhaps a Shinbi you could reach max stacks in a fight giving its value.

In the event its physical comp heavy the build is modified depending on the champs faced, sometimes Draconum first or Augmentation first over the Mutilator. Citadel is also considered in the style build but Also if you have a more Physical comp, it will be beneficial for you but given you have the option to do True damage on 3Q...it will be based if you're taking isolated 1v1s or the kill potential in the moment but still very nice for prots as well and helps your carry and jungle.

I found this guy very strong as long as you have the right build path even when in a counter matchup (I.E Riktor, Greystone, Steel) and even then it comes down to build paths and execution.
When fighting a grey auto first to remove his block then you win the trade generally.
Against a Riktor don't get whipped and you'll win the trade (Also build magic prots second item and you can hold yourself together)
Against a Steel if he misses a q you can out trade him...also found building mutilator is necessary in this matchup as well.

I opt E on level 2 unless the enemy jungler is on your side then opt to take dash and hold it until he ganks to force some wasted time on their part. I also opt to get RMB in a mirror matchup against a crunch and skip Mutilator until 3rd item or altogether, going Augmentation into Draconum appears to do much more work in my opinion.

Looking into seeing if this champ can legitimately support, and trying to cookup the most viable magic variant as there isn't as much dmg until 4th item it would seem unfortunately.

Items to consider - Comp wise, Game state, Lane matchup.
Physical Variant example if laning against Grux / Zarus
Crest alternatives
Stats
Level: 18
Physical Power
284.5
Magical Power
0
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
133.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
12%
Physical Armor
85.8
Magical Armor
89.8
Tenacity
20%
Max Health
4795
Max Mana
1445
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
60
Movement Speed
+0%