Predecessor Builds > Greystone > TaNkS aRe WeAk (18.3 Greystone Build)

Build Updated at: 2024-06-19 20:49:48 UTC
TaNkS aRe WeAk (18.3 Greystone Build)
v0.18.3
Author: Zaphnie Zebra (Gold II)
Role: Offlane
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Notes

With 0.18 putting Greystone in a massive slump this is the only build that I feel actually works on him this patch. I really wish I could build anything but Infernum first, but the damage is so good that you're actually a threat early. Try to back for Honed Kris as early as possible. Once Honed Kris is online you straight up solo kill anyone stupid enough to stand in Make Way for its full duration. Infernum isn't the best option for combating Greystone's atrocious wave clear, but it does help a little bit. With Infernum and Judgement online you can actually split push decently.

Positioning is more important than ever with this build. You really need to understand where you're opponent wants to move in order to stick on them and get the kill. Fortunately, with the health from Basilisk and Salvation you get enough survivability to stick to your dive target during team fights.

Core Items
Flex Items (3rd slot onwards)
Stats
Level: 18
Physical Power
285.6
Magical Power
0
Physical Penetration
6
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
127.2%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
4%
Physical Armor
166.95
Magical Armor
114.8
Tenacity
40%
Max Health
4391
Max Mana
1395
Health Regeneration
+100%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
45
Movement Speed
+0%