Predecessor Builds > Grux > The Better Grux

Build Updated at: 2024-07-11 01:43:35 UTC
The Better Grux
v0.19
Author: Liberty-6 (Bronze III)
Role: Jungle
1
0
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

TRY IT
Core Items and Synergies
Echidna - 90s CD

Effect: Gain 25% Physical and Magical Armor for 6 seconds, reflecting 15% of pre-mitigated damage received from heroes as damage.
Synergy: This item provides Grux with substantial survivability, enhancing both physical and magical defenses. The reflection of damage also adds a layer of passive offense, making enemies think twice before targeting him directly.
Heatwave

Effect: Burns nearby enemy units, dealing 15 (+1%) damage each second. Firestorm effect increases damage by 6.25% each second up to 50%, resetting after 2.5s of not damaging the target.
Synergy: Heatwave ensures constant pressure on enemies within close proximity, complementing Grux’s close-quarters combat style. The Firestorm effect synergizes well with his ability to stay engaged in fights, maximizing the damage output over time.
Blighted Thorns

Effect: On being hit by a basic attack, reduces the source's healing by 40% for 3 seconds and applies a bleed dealing 5001 (+30%) damage over 3 seconds.
Synergy: This item punishes attackers, reducing their healing capabilities and adding a bleed effect that synergizes well with Grux's sustained damage output, making him more formidable in extended fights.
Blighted Veil

Effect: On taking magical damage, reduces the source's healing by 40% for 3 seconds.
Synergy: This item works hand-in-hand with Blighted Thorns to further debilitate enemies’ healing capabilities, ensuring that both physical and magical attackers face significant penalties when targeting Grux.
Colossus

Effect: Mitigates 3% of damage taken, doubled against blighted targets.
Synergy: The damage mitigation provided by Colossus is enhanced against targets affected by Blighted Thorns and Blighted Veil, making Grux incredibly resilient, especially against enemies whose healing has been reduced.
Surge

Effect: On dealing damage to heroes or monsters, gain 2.5% increased healing for 5 seconds, stacking up to 10 times.
Synergy: Surge complements Grux’s aggressive playstyle by rewarding sustained engagements with increased healing, allowing him to stay in the fight longer and maintain his pressure on the enemy team.
Flow

Effect: On takedown, restore (+120%)(+4%) health.
Synergy: This item provides significant sustain during skirmishes and team fights, allowing Grux to quickly recover health after securing takedowns, keeping him effective throughout prolonged engagements.
Vital Shield

Effect: On receiving magical damage from a hero, block 20% of magical damage for 3 seconds. Vital Shield returns after not taking hero damage for 20 seconds.
Synergy: Vital Shield offers periodic protection against burst magical damage, ensuring that Grux can withstand magical assaults better. The additional physical power from Scourge when Vital Shield is ready adds to his offensive capabilities.
Scourge

Effect: While Vital Shield is ready, gain 15 physical power.
Synergy: Scourge enhances Grux’s damage output, making him more threatening when Vital Shield is active, thus balancing defense with offense.
Stalwart

Effect: Take 12% less damage from critical strikes.
Synergy: Stalwart provides essential protection against critical hits, making Grux less vulnerable to high burst damage from critical strike-focused enemies.
Mocking Presence

Effect: Nearby enemy heroes have their physical power reduced by 5%.
Synergy: Mocking Presence weakens nearby enemies, reducing their physical power and thus their damage output, further enhancing Grux’s survivability and team utility.
Overall Strategy
This build focuses on creating a resilient Grux capable of enduring prolonged fights while consistently dealing damage and debuffing enemies. The combination of defensive and offensive items ensures Grux can initiate and sustain engagements, disrupt enemy healing, and mitigate damage effectively. This makes him a formidable presence in the jungle and team fights, capable of both soaking up damage and dealing significant punishment to his foes.

Stats
Level: 18
Physical Power
179
Magical Power
0
Physical Penetration
8
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
134%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
278.25
Magical Armor
124.8
Tenacity
0%
Max Health
4548
Max Mana
1210
Health Regeneration
+75%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
25
Movement Speed
+0%