Predecessor Builds > Sevarog > Deliver The SEVerance Package!

Build Updated at: 2024-05-27 20:23:31 UTC
Deliver The SEVerance Package!
v0.18
Author: SgtSpell (Bronze III)
Role: Offlane
1
0
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

I have NOT play-tested this build, but after attempting to jungle / offlane with him once after patch 18, I found myself absolutely gutted in regards to how the previous build progressed.

The theory here is getting stacks built as easily as possible while staying defensive in the process, all the while building into our late game power throughout.


Key Notes


Fist of Rizz

  • Gives us 30% Minion damage, helping us build our stacks faster with a higher threshold to kill with Q's against them
  • Improves our basic attack while our abilities are on CD, giving a max benefit of 80 damage (or 160 against heroes) with max soul stacks (160) and a full build when proccing.

Dynamo

  • Immobilizing with our E takes practice, but this item's value increases the more we're able to land E's
  • Gives 20 phys power for our basics early game, and gives an extra 35 magical power once World Breaker starts being built, even better for our Q

Dawnstar

  • It's always fun to reduce the enemys damage output, by up to 10%...
  • Value with immobilizing increases when you can land E's more effectively, but this synergizes with the other item passives we have to help increase our overall damage output for a short while

Prophecy

  • You can safely swap Dawnstar if you don't need to be as defensive with Prophecy, to become more bruiser. This enables World Breaker to see it's full potential and to amplify all your magic damage by another 12% at max stacks.

World Breaker

  • Although we likely won't ever build to 6 stacks with this build, it's a decent little boon, although nerfed heavily away from the power it had before... but that's not why we get this...
  • The secondary passive increasing our magical power will give us 106 magical power at full stacks at full build for us.

Void Helm

  • Chosen specifically for our gap in magical armor, along with synergizes for immobilizing and self-heals.

Flux Matrix

  • Quite simply, it's just an amplifier for your own magical damage, sicker roots, and just a great synergy for Sev to have.

This is a build in testing and will change

Situational Items
Stats
Level: 18
Physical Power
123.5
Magical Power
120
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
163.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
116.65
Magical Armor
129.8
Tenacity
20%
Max Health
4940
Max Mana
1335
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
65
Movement Speed
+0%