Predecessor Builds > Serath > Kill Chain Serath

Build Updated at: 2024-08-23 17:47:17 UTC
Kill Chain Serath
v1.0
Author: Whybot (Gold II)
Role: Jungle
35
7
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

Multi-kill Serath build. Not my go-to, but very fun.

The synergies:
Judgement, Sky Splitter, Nightfall and Onixian all heal, which is boosted by Draconum. Between Penumbra, her passive, Nightfall and Draconum, you get a heal, an overshield and all of your abilities back on a kill or assist. Earthshaker boosts your ability damage, which allows Nightfall to heal more, and you can take advantage of easily because your abilities keep resetting.

Start red side, try to farm early and only gank if there's a good opportunity. It's okay to lose first Fang. Invade if you see them on Fang or the other side of the map. You're a menace once you have Penumbra. Take Tainted only if you really need to, such as if their best player is Khi/Grux/Crunch/Greystone, or if they have a Narb

More damage options, will cost some tankiness/healing
Flex options depending on enemy comp - antiheal vs Khi/Narb/etc, Absolution vs high CC
Stats
Level: 18
Physical Power
300.6
Magical Power
0
Physical Penetration
14
Magical Penetration
0 (+0%)
Critical Chance
20%
Attack Speed
213.8%
Lifesteal
21%
Magical Lifesteal
0%
Omnivamp
4%
Physical Armor
116.25
Magical Armor
49.8
Tenacity
0%
Max Health
3529
Max Mana
1115
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
45
Movement Speed
+0%