Predecessor Builds > Crunch > JG/Solo Diff Crunch
Skill Order




1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes
- Prioritize maxing out right crunch first as it provides stronger wave clear and trade potential compared to left crunch until mid game.
- No matter what, Ashbringer is your second item. Everything else is adaptable to the enemy team.
- Just pick one of the first item options, build Ashbringer second, and then fill the rest of your item slots with whatever counters the enemy team from the Phys/Magi options.
- If you want a solo carry build out of gold ELO (or a simple catch-all build) use the basic build provided (Last item is whatever you want, typically games end before that).
Stats
Level:
18
Physical Power
290
Magical Power
0
Physical Penetration
5
Magical Penetration
0 (+0%)
Critical Chance
20%
Attack Speed
158.8%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
12%
Physical Armor
221.6
Magical Armor
100.6
Tenacity
20%
Max Health
3255
Max Mana
1225
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
58
Movement Speed
+0%