Predecessor Heroes > Rampage
Hero
Fighter
Jungle
Winrate:
50.4%
Pickrate:
21.3%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
Rampage, The Jungle King
v0.11.1
|
39
9
|
||
🔥BIG BOY TANKY BOY
v0.15
|
17
4
|
||
Baseball's Tank Rampage
v0.13
|
9
0
|
||
Unlimited Health Rampage
v0.7.1
|
10
1
|
||
7
1
|
|||
Tank Rampage
v0.12.2
|
10
4
|
||
Rampage Jungle
v0.17
|
6
1
|
||
Frontline King Rampage
v0.17
|
3
0
|
||
bruiser ramp
v0.14
|
3
0
|
||
Tanky Rampage
v0.17
|
2
0
|
Stats
Level:
1
Basic Attack Power
54
Attack Speed
110%
Basic Attack Time
1.15
Actual Attack Time
1.045
Attack Range
275
Cleave
20%
Physical Armor
31
Magical Armor
32
Max Health
610
Max Mana
300
Health Regeneration
1.6
Mana Regeneration
1.2
Movement Speed
680
Abilities
Swipe
LMB
Melee basic attack dealing 54 (+90% ) physical damage.
Pounce
RMB
Leap forward before slamming down to the ground, dealing 90/120/150/180/210 (+9% ) physical damage to nearby Enemies. The leap can be cancelled early by basic attacking.
Behemoth: Range increases by 65%.
CD: 20/19/18/17/16
Mana: 80/85/90/95/100
Boulder Throw
Q
Rip a boulder from the earth and carry it for up to 5s. Rampage can throw the boulder, dealing 110/150/190/230/270 (+80% ) magical damage to all Enemies in its path, Stunning them for 1.6s. Shatters on contact with Enemy Heroes.
Behemoth: Throw the boulder instantly.
CD: 17.5/16/14.5/13/11.5
Mana: 100
Rumble
E
Pound the ground with each fist, dealing 45/75/105/135/165 (+85% ) physical damage over 2 hits to nearby Enemies and Slowing them by 25% for 1s.
Behemoth: Cooldown is reduced by 40%.
CD: 8/7.5/7/6.5/6
Mana: 30
Behemoth
R
Become enraged, growing in size and altering Rampage's abilities for 8/9/10s. During this time he gains 250/375/500 maximum health.
While Behemoth is active, Rampage gains the effects of King of the Jungle, and its health regeneration is multiplied by a factor of 3.5x.
CD: 130/110/90
Mana: 100
King of the Jungle
Passive
Rampage gains 19.5/20/20.5/21/21.5/22/22.5/23/23.5/24/24.5/25/25.5/26/26.5/27/27.5/28% attack speed and (+0.4% maximum health) health regeneration while in the Jungle.
The health regeneration is 2x stronger out of combat.
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