Predecessor Heroes > Akeron
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Hero
Fighter
Offlane
Jungle
Winrate:
48.6%
Pickrate:
0.0%
Most Popular Builds
| Hero | Name | Items | Votes |
|---|---|---|---|
|
magic spiderman
v1.8
|
|
10
1
|
|
|
Spiderman
v1.8
|
|
5
1
|
|
|
Akorn
v1.8
|
|
2
0
|
|
|
1
0
|
||
|
Magical power
v1.8
|
|
1
0
|
|
|
HP Magique
v1.8
|
|
1
0
|
|
|
HP Physique
v1.8
|
|
1
0
|
|
|
Akeron Tanky
v1.8
|
|
2
1
|
|
|
Support Spider
v1.8
|
|
4
3
|
|
|
Akaussy jungle
v1.8
|
|
0
0
|
Stats
Level:
1
Basic Attack Power
60
Attack Speed
105%
Basic Attack Time
1
Actual Attack Time
0.952
Attack Range
325
Cleave
20%
Physical Armor
30
Magical Armor
30
Max Health
700
Max Mana
360
Health Regeneration
1.8
Mana Regeneration
1.3
Movement Speed
715
Abilities
Flay
LMB
Melee basic attack dealing 60 (+85% ![]()
) physical damage.
Crushing Maw
RMB
Akeron deals 70/90/110/130/150 (+80% ![]()
) (+50% ![]()
) physical damage in a cone. Enemies close to Akeron take 1.5x damage and have their Armor reduced by 5/7.5/10/12.5/15% (+10% ![]()
) for 5s.
Akeron also heals for 15/25/35/45/55 (+3/3.5/4/4.5/5% ![]()
) . The heal is reduced on Units, is increased on kill, and subsequent hits heal for 25%.
If an Enemy is killed, Akeron reduces his non-ultimate active cooldowns by 0.5s. If the Enemy is a Hero, Akeron becomes Awakened.
While Akeron is on the wall, this ability becomes a roar, affecting the area around him.
When Awakened, Akeron gains Armor equal to the Armor reduced.
CD: 8/7.5/7/6.5/6
Mana: 40/45/50/55/60
Hellfire
Q
Akeron opens his maw and launches the Demon's Eye forward. The Eye moves slowly, firing off 10 (+10%
) fireballs around it. Refire the ability to pause the Eye mid-flight.
Each fireball deals 15/35/55/75/95 (+9% ![]()
) (+12.5% ![]()
) magical damage and Slows Enemies by 10%, up to a max of 40%.
If an enemy is within range, the Eye will fire an additional homing fireball at them. Each subsequent hit on the same target deals 20% less damage, stacking up to a 80% reduction.
When Awakened, the number of fireballs is increased.
CD: 14/13/12/11/10
Mana: 60
Web Lash
E
Akeron fires a web, stopping on the first target hit and causing various effects depending on the target's type.
Ground: Spawns a web for 3s that Slows by 35%.
Heroes or Units: Damages for 45/80/115/150/185 (+60% ![]()
) (+80% ![]()
) magical damage and Roots for 1/1.1/1.2/1.3/1.4s, also creating a web field.
Walls: Lashes to it for up to 5s. While on a wall, Akeron can use abilities or leap to the ground, dealing 60/90/120/150/180 (+80% ![]()
) (+50% ![]()
) physical damage, Knocking Up , and Stunning Enemies for 1s.
When Awakened, the leap's Range is increased.
CD: 18
Mana: 50
Consume
R
Akeron Slows himself by 35% while Pulling and dealing 20/30/40 (+5% ![]()
) (+10% ![]()
) magical damage to all enemies in a cone every 0.25s for 3s.
If an Enemy Hero collides with Akeron, he bites them, dealing 50/60/70 (+60% ![]()
) (+40% ![]()
) physical damage while healing for 2/2.5/3% Missing Health + 50/60/70% of bite damage dealt.
Akeron Executes Enemies bitten under 10% (+0.03% ![]()
) (+0.02% ![]()
) of their Max Health.
Each time Akeron successfully executes a hero, he gains 5 Physical and 5 Magical Power permanently, also healing for 1.5x the bite value.
When Awakened, the Pull strength is increased and the base Execute threshold is raised to 15%.
CD: 130/120/110
Mana: 100
Pact of The Devourer
Passive
Akeron gains up to 100 stacks of Hunger, lasting 1s and refreshing on application. Each stack provides him with 0.25% Ability Haste.
Akeron gains Hunger each time he hits an Enemy Unit with a basic attack or ability. He gains additional Hunger when hit by an Enemy Hero’s basic attack or (once per) ability
When Akeron reaches max stacks, he becomes Awakened for 10s, maintaining the Ability Haste, granting him 5/5.75/6.5/7.25/8/8.75/9.5/10.25/11/11.75/12.5/13.25/14/14.75/15.5/16.25/17/17.75% (+0.75% per level) Damage Mitigation, and granting his abilities extra effects.
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